﻿package  
{
	import flash.filters.BlurFilter;
	
	
	/**
	 * ...
	 * @author zhengzihua
	 */
	public class StaticInfo 
	{
		public static const ROWSPACE_1:int = 30;
		public static const ROWSPACE_2:int = 25;
		public static const ROWSPACE_3:int = 20;
		public static const CLOSSPACE_1:int = 180;//列间距
		public static const CLOSSPACE_2:int=250
		public static const EXCURSION:int = 10;
		public static const MENUEXCURSIONX_1:int = 50;//菜单在x轴偏移值
		public static const MENUEXCURSIONX_2:int = 200;//菜单在x轴偏移值
		public static const MENUEXCURSIONX_3:int = 400;//菜单在x轴偏移值
		public static const MENUEXCURSIONY:int = 170;//菜单在y轴偏移值
		public static const LINE_THICKNESS:int=0;//线条厚度
		public static const LINE_COLOR:uint=0x666666;//线条颜色
		
		public static const VERTICALLINE_X:int=745;//垂直线条的x坐标
		public static const SWFLOADER_Y:int=810;//swfloader的y坐标
		
		public static const POLL_Y:int=50;
		
		public static const PIC_WIDTH:int=390;//右边显示区的宽
		public static const PIC_HEIGHT:int=460;//右边显示区的高
		
		public static const PIC_SPACE:int=3000;
		
		public static const MENU_FONT_DEFAULT_COLOR:uint=0x000000;
		public static const MENU_FONT_ROLLOVER_COLOR:uint=0xFF0000;
		public static const BLUR_EFFECT:BlurFilter=new BlurFilter(1.2,1.2,2);
		
		public static const BALLSPEED:Number = 0.5;
		public static const MENUCLICK:String = "menu_click";
		public static const MOVEBALL:String = "move_ball";
		public static const STOPBALL:String = "stop_ball";
		public static const JPGLOADERED:String = "jpg_loadered";
		
		public static const UPARROW_CLICK:String = "upArrow_click";
		public static const DOWNARROW_CLICK:String = "downArrow_click";
		
		public static const LEFT_BALL:String="left_ball";
		public static const RIGHT_BALL:String="right_ball";
		
		public function StaticInfo() 
		{
			
		}
		
	}
	
}